History
The company g.labs was found in March 2005 from the owner and general manager Martin Richter and Thomas Mindnich. All founders has great experiences and successful activities in online-industry before. For example Martin Richter is the initiator of the innovative online-game called “WalletCity”.
Currently the prospering company will be directed consequently to accretion. Not only the consulting- and licensebusiness should be enhanced significantly but also new branches of business will be unlocked. Permanent changes assign us to new challenges, we face in a creative, pragmatic and solution-driven way.
Our collective effort is the basement of our success. To meet our own expenses and accurately defined objectives the count of employees will be raised continously. And new international offices will be opened beside the existing ones in Leipzig, Berlin and Curitiba.
Partners
Our company stands out due toa high degree of popularity in asia and south-america. By working together with our partners, publishers and distributors in a very long-dated, interlocked and forward-looking way, we can trust in a large and solid established network. This farsighted Teamwork-Idea is affected by steady constructive dialogues, flexibility, incessant innovations as well as active Know-How-Sharing.
So we can be proud of some well-kept relationships to gamesload, gmx, web.de, freenet.de or 4players for example and will also be a much valued contact point for gamers and publishers in future.
Distribution
Beside the continously refined core-business – the online-gamedevelopment -we were also able to position ourselves in consulting and licensing. By consistent orientation to the demands of the game-market and the will to offer the most attractive USP for publishers, gamers and partners, g-labs is nowaday the most influential provider for online-games to south-america. At the same time we open the asian market by delivering innovative and discerning solutions. So for considerable chinese development-studios we are supposed to be an acutely valued contact-partner for the european distribution.
Corevalues
We bundle the very best mix of product, feature, technology within our corevalues. Based on the standard, to be pulser, pioneer as well as revolutioniser together with innovative ideas and fastidious solutions within the branch of online-retrogames, the following corevalues are resulting:
Browsergame Development
- Concepts
- Team Formation
- Licenses
- Business Models
- Market Analysis
- Programming
- Project Execution
- Design
- Project Controlling
- Back End
Licensing
- Acquisition
- Distribution Selection
- Tests
- Market Analysis
- Communication
- Procurement
- Contracts
- Sucess oriented
- Supervision
- Individual
Consulting
- Market Analysis
- Controlling
- SWOT Analysis
- WVR
- Marketing
- CRM
- Management
- Sales
Management
- Interim Management
- International
- Agency
- Analysis
- Coaching
- Goal Definition
- Community
- Realization